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Patch 16.7
Patch 16.6
Patch 16.5
Patch 16.4
Dec 17
Patch 16.3
Dec 10
Patch 16.2
Nov 19
Patch 16.1
Official Riot patch notes
LARGE CHANGES
UNITS: TIER 2
Developer's notes
With Yordle's power cap in check from our Yordle(8) grab bag nerfs last patch, we're able to free up some power for reroll variants.
Teemo Primary Target Damage: 130/200/330/460 AP ⇒ 130/200/375/550 AP
Tristana Spell Damage: 250/375/600/825 AD ⇒ 265/400/660/920 AD
UNITS: TIER 3
Developer's notes
Our dearest boy has yet to be anything besides an HP bar on the board, but he's not even good at that. We're giving Kobuko's ability a self-healing buff so he can stick around a bit longer on your board.
Despite several Vayne buffs, she has yet to recover from our Kraken's nerf many patches ago. We're trying one more buff for her and if this one doesn't make her at least B tier, then we're just going to give up and make her AP in the for fun patch (the last patch of the set past our Tactician's Crown patch).
Kobuko Self Heal Amount: 180/240/300 AP ⇒ 200/280/450 AP
Vayne Ability Damage AD: 110/165/285 AD + 6/10/15 AP ⇒ 120/180/310 AD + 10/15/25 AP
UNITS: TIER 4
Developer's notes
Kai'Sa can build AD? How bout that? Kai'Sa's AP build has outperformed her AD variant, so we're giving a bit of love to our Kai'Sa mains who have a few too many Swords on hand.
Turns out that Yunara was carried by Sett, and with him nerfed, she lacked the support to finish boards off.
Kai'Sa AD Form Spell Damage: 39/63/150 AD ⇒ 42/68/150 AD
Seraphine Crystal Damage: 35/55/300 AP ⇒ 40/60/300 AP
Yunara Spell Attack Speed: 80/80/300% ⇒ 90/90/300%
UNITS: TIER 5
Developer's notes
For our 5-costs we're mostly following up on our Unlock changes from the last patch.
Galio's priority has risen with his accessibility, so we're shipping a durability nerf that will double as a damage nerf, since his ability scales with his resistances.
Ryze is too strong, especially at two-stars, with his newfound 4 Region comp. We're going lighter on his one-star version, since it's not too far over.
Our T-Hex buff may look dramatic, but with their time needed to channel their ability, it won't end up being too significant. And yes, we simmed multiple Rageblade T-Hex—it is not good.
Aatrox Spell Damage: 85/170 AD ⇒ 100/185 AD
Galio Resists: 65 ⇒ 55
Ryze Spell Damage: 255/460 AP ⇒ 250/430 AP
Sylas AS: 1.0 ⇒ 0.9
T-Hex Base AD: 85 ⇒ 110
Xerath Ancient Treasures Cost: 15g ⇒ 20g
Xerath Desert Golems Bonus Resists: 45 ⇒ 25
Xerath Desert Golems Bonus AS: 60% ⇒ 30%
Xerath Oasis's Reprieve Teamwide Heal: 25% ⇒ 18%
AUGMENTS
Developer's notes
We're bringing down our best performing Augments across all tiers of play.
We're also removing Promised Protection which has yet to promise me a top four.
Lastly, we're temporarily removing Walk the True Path II, our only path to Ionia's Prismatic. It's not ideal to do so, but it's currently too OP to let into our Tactician's Crown patch, especially since it's currently bugged to appear on the Path of Enlightenment (XP) where it is an even more consistent Augment.
Ascension Damage Amp: 40% ⇒ 35%
Aura Farming Round: 4-2 ⇒ 4-3
Bringer of Ruin Health Per Takedown: 40 ⇒ 30
Component Heist Number of Combats: 4 ⇒ 5
Dragonguards Shield Amount: 100% of Jarvan's Shield ⇒ 75% of Jarvan's Shield
Dragonguards Jarvan Damage: 100/120/140/175% Resists ⇒ 100/100/125/150% Resists
Malicious Monetization Initial Gold: 10 ⇒ 7
Promised Protection Removed
Walk the True Path II Temporarily Removed
Wild Growth Moved to 3-2 only
BUG FIXES
Yone will no longer lock himself from attacking at the start of combat after starring up
Ixtal's quest “No items on bench” will ignore the player's strongest Galio, similar to Slammin'
Braum can no longer sometimes block his allies' Hextech Missiles during his spell
Two Much Value disabled in Tocker's Trials due to a bug
Fizz will no longer occasionally have 0 Mana when reinforcing in Double Up
REVIVAL: FESTIVAL OF BEASTS
UNITS
Developer's notes
Aside from a few nerfs, we're focused on buffs with 16.7, especially to our lower cost champs, who've been struggling to find their footing. Highlights include buffs to three low-cost Cultists (will Cultist reroll be a thing?), Tahm Kench getting a nice DR buff to make unkillable three-star TK a thing (hopefully), and Ornn's stun duration getting reduced.
Brand Damage: 250/400/600 ⇒ 270/425/635
Elise Bonus HP: 40/60/80% ⇒ 45/65/85%
Elise Health on Hit: 40/60/80 ⇒ 45/65/85
Tahm Kench Flat Damage Reduction: 15/25/50 ⇒ 20/30/60
Tristana Damage: 50/75/115 ⇒ 55/85/130
Twisted Fate Damage: 180/270/400 ⇒ 195/295/440
Braum Base HP 850 ⇒ 900
Jarvan Damage: 200/300/500 ⇒ 210/315/520
Pyke Damage: 150/225/325 ⇒ 140/210/315
Vladimir Damage: 350/525/790 ⇒ 375/565/845
Zed Every 3rd Attack Bonus Damage: 40/80/100 ⇒ 50/90/110
Irelia Base HP: 900 ⇒ 950
Katarina Damage: 345/520/825 ⇒ 355/535/850
Kennen Damage: 350/550/800 ⇒ 365/565/875
Kindred Damage: 360/540/865 ⇒ 390/585/935
Neeko Damage: 150/225/350 ⇒ 160/240/385
Shyvana Dragon Form Bonus Magic Damage: 125/250/500 ⇒ 135/260/500
Veigar Damage: 400/600/900 ⇒ 400/600/877
Chogath Base HP 1200 ⇒ 1250
Olaf Basic Attack Damage Percent: 40/40/40% ⇒ 35/35/35%
Sejuani Base HP 1100 ⇒ 1200
Tryndamere Damage: 120/180/270 ⇒ 110/165/250
Ornn Stun Duration: 2/2.5/15 ⇒ 1.5/2/15
TRAITS
Developer's notes
Is Spirit Sharpshooter back?
Ninja AD/AP: 50/140% ⇒ 55/150%
Enlightened Mana Increase: 50/100/150/250% ⇒ 60/110/160/260%
Sharpshooter Ricochet Damage Reduction: 55/50/45% ⇒ 50/45/40%