Fixed a typo on Juggernaut Crown.
Quality over Quantity is now exclusive of Lucky Gloves and Lucky Gloves+
Knuckledusters Augment tooltip states Vi can drop loot on each kill.
Fixed a typo in Nine Thousand Volts saying Kennen could deal true damage.
Anima’s Embrace renamed to Radiant Spirit Visage
Learn From The Best tooltip clarified.
Attack Expert grants its baseline 5% Attack Damage.
Inner Fire, Critical Threat, and Solar Breath now work properly if applied in combat.
Twisted Fate 3-star now creates 1 fewer hologram in Double Up, to account for the Teamwork Cannon occupying a bench slot.
Twisted Fate 3-star clones now properly vanish on away boards.
Battle Academia Prismatic no longer progresses when reinforcing your partner in Double Up.
Fixed a bug where Crystal Gambit 7 wasn’t getting its multiplier in Tocker’s Trials.
Fixed a bug where 3-star Juggernaut Lee Sin could fail to win combat against units knocked off the field while holding Edge of Night.
Fixed a bug where Ghost army K’Sante with the All Out power-up would not enter ALL OUT mode.
Fixed a bug where Mentor Yasuo would occasionally yeet himself off the board out of combat completely if all valid targets of his Mentor upgrade were untargetable.
Fixed a typo in the Star Power augment.
Fixed a bug where Braum wouldn’t display damage numbers for his toss, despite dealing damage to enemies.
Schoolyard Justice no longer has a bug where Garen can regain mana before he successfully lands his empowered attack.
Preemptive Protection now works properly on units with Protector emblems.
Fixed a bug where Braum would sometimes be unable to throw K’Sante, or would leave him untargetable.
Fixed a bug where sometimes The Mighty Mech would spawn on the wrong side of the board on away boards.
Colossal no longer shows the unit’s size increasing without stat gain if used during combat. Both effects now properly wait until the start of the next planning phase.
Not Done Yet requires 8 deaths at all times.
100 Push Ups no longer sometimes resets to 0% damage amp.
Fixed a big where one Exalted Adventure reward had 1 less completed item anvil.
Unflinching now correctly blocks all instances of crowd control for 15 seconds instead of just one.
3* Jinx gains the proper amount of Attack Speed.
Power Upload re-enabled and no longer bugged to allow emblem duplication.
S.O.L.E. Fighter re-enabled and no longer bugged to remain on units when the player has sold them or been eliminated.
Fixed a bug where the Heavyweight emblem could stack health infinitely in certain rare situations.
Fixed a bug where Star Guardian bonuses would sometimes not update properly if you swapped a fielded Star Guardian with one on the bench.
Fixed a bug that caused Socialite to lose its effect when the champion walked off the Socialite hex.
Fixed a bug where the lanterns around the skybox in Golden Dragon Skyscraper Arena are flashing in medium and below graphic settings
Luden’s Tempest (Artifact) will now trigger its overkill effect when killing K’Sante’s first life.
Kalista’s spear will now continue if it kills K’Sante’s first life.
Kalista’s spear will now redirect to a nearby enemy if its initial target becomes invulnerable midflight.
Darius will now continue casting if his cast kills K’Sante’s first life.
Ashe Ability no longer considered Basic Attack Damage.