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Official Riot patch notes

LARGE CHANGES

TRAITS

Developer's notes
Anima (6) is back on the buff list, this time with a small, but focused buff to ensure you’re able to spike faster with your initial rewards.We’ve also got a few Arbiter buffs for the combos that are feeling a bit Arbitrary.One of the biggest winners of last patch was reroll Gnar, which didn’t actually stay at Level 6 to slow roll for long. Instead, Gnar enjoyers opted to play for Levels after collecting enough Gnars, and then print the rest with Meeple (7). We don’t think Gnar is that far off in terms of balance, but the consistency of this comp is held together by its access to Level 9 through Meeple’s econ rewards. We’re shipping a small and targeted econ nerf here for Meeple (7), and going light on the Gnar nerf in an effort to keep the comp viable without the consistent dominance.N.O.V.A. has a few fun fantasies with the Striker Selector, but too few of them haven’t been viable. We’re shipping buffs to the least selected, so keep your eyes out for new N.O.V.A. carries that’ll change the acronym to Nerf Overdue Very Appealing. Okay, not likely to take them into a “need nerf now” situation, but you try making an acronym out of N.O.V.A.With our Shepherd AP nerf in our mid-patch update for 17.5 we’re able to move more power into the Summon itself and a few of the carries found in Shepherd comps. This should result in a much stronger summon, especially at Shepherd (7).
Anima Squad (6)15g cashout removed3x 4-cost cashout removed2x Lesser Duplicator ⇒ 2x Lesser Duplicator + 5gMore likely to receive Component/Emblem rewards
15g cashout removed
3x 4-cost cashout removed
2x Lesser Duplicator ⇒ 2x Lesser Duplicator + 5g
More likely to receive Component/Emblem rewards
Arbiter Input - Rerolled Last Turn:Gain Attack Speed: 35/55% ⇒ 40/65%Gain Resists: 45/70 ⇒ 55/80Gain Shield: 44/66% ⇒ 48/70%Gain Gold: 30% ⇒ 35%
Gain Attack Speed: 35/55% ⇒ 40/65%
Gain Resists: 45/70 ⇒ 55/80
Gain Shield: 44/66% ⇒ 48/70%
Gain Gold: 30% ⇒ 35%
N.O.V.A (5) Bonuses:Caitlyn Headshot Damage: 40% ⇒ 50%Akali Damage: 12/18/24/30% AD ⇒ 15/22/28/34% ADKindred Damage Amp: 10% ⇒ 15%
Caitlyn
Caitlyn Headshot Damage: 40% ⇒ 50%
Akali
Akali Damage: 12/18/24/30% AD ⇒ 15/22/28/34% AD
Kindred
Kindred Damage Amp: 10% ⇒ 15%
Arbiter Output: Combat Start Shield Duration: 8s ⇒ 10s
Meeple 0
Meeple (7) Gold per 2-cost Cloned: 5 ⇒ 3
Mecha 0
Mecha AD/AP: 25/45/35% ⇒ 25/40/40%
Shepherd (5) Tail Sweep Damage: 200 AP ⇒ 230 AP
Shepherd (5) Health Multiplier (Stage 4-6): 6.5/7.25/8.5x ⇒ 6.75/7.8/9.5x
Shepherd (7) Shield: 430 AP ⇒ 460 AP
Shepherd (7) Tail Sweep Damage: 200 AP ⇒ 275 AP
Shepherd (7) Health Multiplier (Stage 4-6): 6.5/7.45/9.5x ⇒ 6.75/8/10x

UNITS: TIER 1

Developer's notes
As our only champion that rolls dice and deals cards, Twisted Fate has found himself low-rolling and drawing bricks—which should hit hard, no? We’re giving him some much-needed buffs that’ll hopefully return him to a board, card table, or gambler’s den near you.
Twisted Fate
Twisted Fate Min Ability Damage AP: 190/285/430/730 ⇒ 205/305/460/800
Twisted Fate Max Ability Damage AP: 380/570/860/1460 ⇒ 410/610/920/1565

UNITS: TIER 2

Developer's notes
With a targeted Meeple (7) nerf for the Gnar reroll comp, we’re able to go light with our nerf here.Mordekaiser and a Heat Death (Champion Augment) buff in one patch!?
Gnar
Gnar Base AD: 50 ⇒ 48
Mordekaiser
Mordekaiser Initial Shield: 350/425/550 ⇒ 350/450/625
Mordekaiser Shield Channel: 75/90/105 ⇒ 75/100/115

UNITS: TIER 3

Developer's notes
Our 3-costs are all very close in terms of balance, but Viktor’s Psionic Storm is just a tad under the weather.
Viktor
Viktor Ability Damage: 190/290/500 ⇒ 200/300/530
Lulu
Lulu Altar Spell Damage: 150/225/375 AP ⇒ 160/240/400 AP
Lulu Serpent Spell Damage: 140/210/335 AP ⇒ 150/225/360 AP

UNITS: TIER 4

Developer's notes
With Shepherd’s AP share in check, we’re able to buff Karma and LeBlanc in hopes they can find homes in their AP Shepherd flex lines and others alike.As a Threat-like tank, if Morgana can’t do the tanking, she’s just a nice passive trait for your team. With more HP gain and ally healing, this Dark Lady should now bring more light to your boards.
Aurelion Sol
Aurelion Sol Non-Mech Spell Damage: 320/480 AP ⇒ 335/505 AP
Karma
Karma Split Damage AP: 570/855 ⇒ 630/945
LeBlanc
LeBlanc Passive Damage AP: 62/93 ⇒ 66/99
LeBlanc Sigil Damage: 85/130 AP ⇒ 95/145 AP
Morgana
Morgana Health Gain AP: 525/625 ⇒ 600/700
Morgana Ally Heal AP: 100/150 ⇒ 125/185
Master Yi Spell Damage AD: 50/75 AD ⇒ 55/85 AD
Nami
Nami Primary Spell Damage: 440/660 AP ⇒ 460/690 AP
Nami Secondary Spell Damage: 110/165 AP ⇒ 125/185 AP

UNITS: TIER 5

Developer's notes
Shen’s Attack Speed will no longer decay over the course of his ability, but he’s still mana locked so he won’t chain cast with absurdly high amounts of Attack Speed. Expect him to be more exciting as he now consistently hits faster and always buffs himself with his ability.
Shen
Shen will always gain his Attack Speed bonus after casting his ability, even if it does not hit himself.
Shen’s Attack Speed buff no longer decays when buffing Shen. Other allies receive the same decaying buff.

AUGMENTS

Developer's notes
The bulk of our balance focus for this patch is Augments, so expect a very long list with a few highlights here.With this pass, one of our goals is to make Augments more general and less specific to lobby shapes/builds. Things like Best Friends I/II—which previously only granted Armor—now gets both Armor and Magic Resist, while Blood Offering will also grant AP in addition to AD, making it a solid take for AP comps.We’re also buffing many of our Augments that just haven’t been hitting the mark in terms of power. You’ll notice quite a few buffs for Augments that provide Thief’s Gloves.On the nerf list, we’ve got some overdue nerfs for Birthday Reunion, Expedition, and Self Destruct (Gragas). We’ve also got nerfs to Restart Mission that remove its powerful interaction with open fort-style (not playing a full board to lose streak + econ) Augments that took away the tradeoff for the Augment.We’ve opted to disable Critical Success, which in most cases was very weak and sometimes never cashed out. But in situations where you could build a bunch of crit items early, it could provide a fast and powerful spike. Overall, the Augment required too specific of a set up to be worth rebalancing.We moved Loot Singularity’s (Dark Star) cashouts around to grant components earlier and keep it on pace with other Gold Augments. We also reworked the final cashout and removed the impossible-to-achieve ones, but Cashout 16 will be VERY hard to hit.
Butin cosmique
Loot Singularity:Cashouts 17-20 removed30 Matter: 1 Reforger/Remover ⇒ 1 component70 Matter: 1 component ⇒ 1 Reforger/Remover + 1 gold150 Matter: 1 Lesser Duplicator ⇒ 1 Component300 Matter: 1 Component ⇒ 1 Lesser Duplicator + 1 goldCashout 16 Threshold: 555 ⇒ 777Cashout 16 Reward: Ahri’s Aura/Varus’ Obsession/Soraka’s Miracle + 3 Removers
Cashouts 17-20 removed
30 Matter: 1 Reforger/Remover ⇒ 1 component
70 Matter: 1 component ⇒ 1 Reforger/Remover + 1 gold
150 Matter: 1 Lesser Duplicator ⇒ 1 Component
300 Matter: 1 Component ⇒ 1 Lesser Duplicator + 1 gold
Cashout 16 Threshold: 555 ⇒ 777
Cashout 16 Reward: Ahri’s Aura/Varus’ Obsession/Soraka’s Miracle + 3 Removers
Bande de voleurs II
Band of Thieves II Turn Delay: 8 ⇒ 6
Band of Thieves II+ Turn Delay: 6 ⇒ 5
Meilleurs amis I
Best Friends I/II now also grants Magic Resist. Armor/Magic Resist: 13/22 ⇒ 9/14
Réunion d'anniversaire
Birthday Reunion initially grants 3 gold. 2-star 2-cost champion granted at Level 5.
Offrande sanguinaire
Blood Offering HP Loss: 20% max HP ⇒ 15% max HP. Shield Amount: 30% max HP ⇒ 20% max HP. Stats Granted: 10% AD ⇒ 12% AP and AD
Formation de Garde du corps
Bodyguard Training Base Resists: 10 ⇒ 15
Build-a-Bud Gold: 8 ⇒ 10
Tueur à gages
Contract Killer (Pyke) Bonus Tank Damage: 60% ⇒ 75%
Gants à gogo
Critical Success Disabled
Coiffes mortelles
Deadlier Caps Rabadon Deathcaps also grant 1 Mana Regen.
Leçons de combat
Early Learnings Initial AD/AP: 8 ⇒ 5
Expédition
Expedition Gold: 20 ⇒ 15. Made Mutually Exclusive to 1 Player
Artefacts à la rescousse
Forged in Strength Health Threshold: 35 ⇒ 30
Investissement sur le futur
Forward Thinking Rounds: 5 ⇒ 6, Gold: 70 ⇒ 62
Expérience à tout prix
Going Long Initial Gold: 13 ⇒ 16
Pile ou face
Golden Gamble Gold: 1 ⇒ 2
Golden Gamble+ Gold: 2 ⇒ 3
Chaleur mortelle
Heat Death (Mordekaiser) Active Ability Damage AP: 50/75/115 ⇒ 55/82/140
Haute tension
High Voltage Bonus Damage: 20% ⇒ 25%
Spécialiste des fins de partie
Late Game Specialist no longer exclusive with Level Up! Gold: 30 ⇒ 27
Forgeron ambulant
Living Forge Rounds: 8 ⇒ 9
Gants porte-bonheur
Lucky Gloves 2-1 version also grants 4 gold
Chapardage
Pilfer Gold for TG: 21 ⇒ 19
Recombobulateur
Recombobulator Also grants 3 free rerolls
Puissance 4
ReinFOURcement Gold: 5 ⇒ 7
Nouveau départ
Restart Mission mutually exclusive from: Expedition, Clear Mind and AFK
Restart Mission 2* 2-costs: 3 ⇒ 2
Justice critique
Retribution Removed
Retribution Bonus Crit Chance: 15% ⇒ 25%
Self-Destruct (Gragas) Ability Damage AP: 250/375/600 ⇒ 225/335/550
Essence des Luminécailles
Shimmerscale Essence Rounds: 6 ⇒ 7
Flux temporel
Timestream also grants all allies 100 Health. AS Per Reroll: 0.25% ⇒ 0.3%
Chasse au trésor
Treasure Hunt Gold Per Chest: 16g ⇒ 18g. 5th Treasure Chest is now always 1 Artifact Anvil + 4 Gold
Tanks jumeaux
Two Tanky Health: 450 ⇒ 375. Shield Amount: 40% ⇒ 35%
Gambit d'Urf
Urf’s Gambit Gold: 6 ⇒ 3
Dépense réfléchie
Wise Spending Gold: 3 ⇒ 1

PENGU’S PARTY

Developer's notes
Demacia, Honeymancy, and Storyweaver Kayle have all been partying a little too hard this anniversary, so as to avoid them not getting an invite for Pengu’s next party, we’re going to nerf them here and keep the sustainable (and balanced) party vibes going. We've also got some buffs to some underperforming Anniversary traits that haven't quite been able to get into the party spirit!We also have a few bugfixes for Pengu’s Party. Notably one for the 920 and 1000 Ixtal cashouts that should now provide their promised powerful rewards.
Nitro Bonus HP Per Stage on R-0B0T and T-H3X: Stage 3: 100 > 150, Stage 4 300 >> 380
Nitro T-H3X Laser AP Damage: 580 >> 610
The Crew Base Rocket Damage: 95 >> 105
The Crew Upgraded Rocket Damage: 120 >> 130
Bronze Honeymancy Damage Per Bee: 12 >> 10
Prismatic Honeymancy Damage Per Bee: 25 >> 21
Demacia Mana Reduction per rally: 8% >> 7%
Bronze Demacia: Armor/MR: 15 >> 12
Prismatic Demacia: Armor/MR: 20 >> 15
Demacia Galio Ally Shield Grant: 400/550/2000 %AP >> 360/500/2000 %AP
Prismatic Overlord AD/AP Gain: 35 >> 40
Prismatic Mountain Permanent HP per round: 60 >> 70
Pyro Attack Speed per 5 Cinders: 2.0% >> 2.25%
Prismatic Coven Mana to Give when ally cast: 8 >> 10
Storyweaver Kayle Active AP Damage 125/250/390/730 >>125/250/390/700, Passive Damage: 15/35/45/85 >> 15/35/45/80

BUG FIXES

Fixed a bug with Soraka’s Blessing of Prosperity where the tooltip on the God Prop displayed the wrong numbers.
Fixed a bug where Two Tanky could create an additional copy of the Shepherd Summon.
Pengu’s Party Ixtal 920 and 1000 Cashouts will now properly grant their associated loot.
Pengu’s Party Nitro Fixed a bug where R-080T incorrectly showed their splash as T-H3X on mobile.
Pengu’s Party Overlord will now chomp allies before piloting the SuperMech if the Overlord is also the Mech-Pilot.
Pengu’s Party Shimmerscale: Draven's Axe Now shows stacks on it during the planning phase.
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