Set 4.5 Info
Dragonsoul 0

Dragonsoul

The first few Dragonsoul allies to take damage in combat receive the Dragon's Blessing. While blessed, the unit gains bonus stats, and every 5th attack fires a Dragonsoul blast, dealing 40% of the target's max Health in magic damage.
On death, this blessing passes to the closest Dragonsoul ally without a blessing.
(3) 1 Blessing; 40% Attack speed Ability power
(6) 3 Blessing; 70% Attack speed Ability power
(9) 6 Blessing; 140% Attack speed Ability power

Units

Brand

Mage 0
Mage
Brand

Dragonfire Pillar

After a brief delay, cause the ground under the enemy with the highest current Health to erupt in flames, dealing 200/300/500 (Ability power) magic damage to enemies within a 1-hex radius. Enemies caught in the epicenter are Stunned for 1.5/2/3 seconds.
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Tristana

Sharpshooter 0
Sharpshooter
Tristana

Rapid Fire

Gain 60/65/70% Attack Speed and attacks deal 40/60/80 (Ability power) bonus magic damage for 3 seconds.
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Braum

Vanguard 0
Vanguard
Braum

Unbreakable

Gain 75/80/90% (Ability power) Durability in the currently facing direction for 4 seconds.
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Shyvana

Brawler 0
Brawler
Shyvana

Dragon's Descent

Dash away from the current target and transform into a dragon, gaining 40/45/50% bonus Health and 30/60/120% Attack Damage Attack damage. Attacks gain 3 range that deal 125/250/500 (Ability power) bonus magic damage over 2 seconds.
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Aurelion Sol

Mage 0
Mage
Aurelion Sol

Voice of Lightning

Breathe lightning in a line toward the farthest enemy, dealing 225/350/1000 (Ability power) magic damage and Overcharging all enemies hit for 10 seconds.
If an enemy is already Overcharged, consume the effect and deal 50% bonus magic damage.
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Olaf

Slayer 0
Slayer
Olaf

Ragnarok

Gain 150/175/350% Attack Speed, become Unstoppable, and cleave attacks in a cone dealing 50% (Ability power) physical damage for the rest of combat.
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Swain

Syphoner 0
Syphoner
Swain

Draconic Ascension

Transform into a dragon form for 6 seconds, gaining 60/65/100% max Health and dealing 75/150/1000 (Ability power) magic damage each second to enemies within 2.5/2.5/5 hexes.
While in dragon form, breathe fire in a cone in front every 2 seconds, dealing 175/350/5000 (Ability power) magic damage, burning enemies for 25% of their max Health as true damage over 10 seconds, and Wounding them for the duration.
Wound: Reduce healing received by 50%
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