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Set 5.5 Info
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Set 5.5 Info
Draconic
(3) Combat end: Gain a dragon egg on your bench. The bigger the egg, the longer it takes to hatch, and the rarer the reward.
(5) Dragon eggs are golden! Golden eggs hatch into even rarer loot.
Units
Udyr
Skirmisher
Feral Instinct
Swap between Turtle and Tiger stance with each cast, gaining the following benefits:
Turtle: Gain
300/350/450 (
)
Shield for 4 seconds.
Tiger: The next attack strikes 3 times quickly for
82/124/204 (
)
physical damage per strike.
Sett
Brawler
Haymaker
After a brief wind up, punch forward in a cone, reducing enemies' armor by
20/25/40 (
)
for 10 seconds and dealing
102/167/270
physical damage.
Ashe
Ranger
Enchanted Arrow
Fire an arrow at the farthest enemy, dealing
300/450/750 (
)
magic damage to the first enemy hit and
Stunning
them for
1.5/1.5/2
seconds. If the arrow travels at least 5 hexes, Stun duration doubles. Enemies within 1 hex receive
50%
of these effects.
Zyra
Spellweaver
Grasping Roots
Send a surge of vines towards the farthest enemy, dealing
200/300/525 (
)
magic damage and
Stunning
all enemies hit for
1.5/1.5/2
seconds.
Galio
Sentinel
Knight
Shield of Durand
Charge the surrounding area for 2.5 seconds,
Taunting
enemies within while gaining
55/60/95%
Durability. Upon releasing the charge, deal
200/300/1500 (
)
magic damage to all enemies within
3
hexes and heal for
60% (
)
of the damage blocked.
Taunt: Enemies that are able and in range must attack the taunter.
Heimerdinger
Renewer
Caretaker
Upgrade!!!
Empower the Baby Dragon to launch 3 fireballs across the battlefield that deal
400/600/3333 (
)
magic damage, burning enemies for 18% of their max Health as true damage, and 50%
Wound
them over 6 seconds.
If Heimerdinger does not have a Baby Dragon, this Ability will create one instead.
Wound: Reduce healing received