Hurl a spear towards the farthest enemy, dealing 449/765/1172 () physical damage to the first enemy hit. If the enemy dies, the spear continues and deals any excess damage to the next enemy hit.
Percent of Damage
[180/200/220]
Bonus Damage
[350/600/900]
Damage: 765 = 200% * / 100 + 600
Attack Marksman
Attacks grant 10 Mana.<br><br><tftitemrules>Recommended Items:</tftitemrules>
When 2 allies have died, the Monstrosity will rise from its grave. The Monstrosity receives bonus Health and Attack Damage based on allied Abomination champions' star levels.The 3 Abomination champions nearest the grave will also grant the Monstrosity a random copy of one of their items when combat starts.