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Set 12 Info
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Set 12 Info
Eldritch
When your team loses 20% of their Health, an Old God awakens. It gains 25% Health and 12% Ability
Power for each Eldritch star level.
(3) The Tainted Golem
(5) The Dark Monolith
(7) The Many-Eyed Beast
(10) The Stormbringer
Units
Ashe
Multistriker
Dark Tidings
For the next
5
(
)
seconds, Ashe fires an extra missile dealing
25/38/56
(
)
physical damage at a target near Ashe. This effect stacks.
Elise
Shapeshifter
Spider Form
Transform into a spider, replace this Ability with Petrifying Venom, then cast it.
Petrifying Venom:
Stun
the target for 1.5 seconds and deal
132/194/288 (
)
magic damage to them. Heal for
160/190/230 (
)
.
Nilah
Warrior
Formless Blade
Passive:
Shields grant
60%
Attack Speed for 3 seconds.
Active:
Dash up to 2 hexes away, then deal
180/270/428
(
)
physical damage to enemies in a line through the target. Gain
100/140/180
(
)
Shield for 3 seconds.
Syndra
Incantor
Transcendence
Conjure a rift on the target that deals
215/325/500
(
)
magic damage and 20%
Shreds
for 6
seconds. This ability upgrades the more it is cast.
15
Casts: Enemies adjacent to the target are
Shredded
and take
105/155/240
(
)
magic damage.
30
+ Casts: For every
30
casts, create an additional rift on a nearby enemy that deals
30%
damage.
Shred:
Reduce Magic Resist
Mordekaiser
Vanguard
Obliterate
Gain
210/250/300
(
)
Shield that decays over 2 seconds and slam the target, dealing
180/270/430
(
)
magic damage in a 2-hex line. Gain
10
Ability Power for the rest of combat.
Nami
Mage
Leviathan
Fire a bubble that deals
240/360/1800
(
)
magic damage at the largest group of enemies within range. Every 3rd cast, summon The Leviathan instead, which
Stuns
and deals
200/300/1200
(
)
magic damage to enemies in a line.
Briar
Ravenous
Shapeshifter
Certain Death
Leap to the largest group of enemies, dealing
65/98/731 (
)
physical damage to enemies in a 2-hex radius and
Stun
them for 1.25 seconds. Then, enter a frenzy, gaining
75/75/666% (
)
Attack Speed,
15/15/100%
Omnivamp, and causing attacks to deal
26/39/293 (
)
bonus physical damage to the target and adjacent enemies.
If already frenzied, empower the next attack to chomp, dealing
163/244/2925 (
)
physical damage.