Home
Stats
Top Comps
Units
Items
Traits
Explorer
Trends
Tools
Tables
Tier Lists
PBE
Patch Notes
Perfect Synergies
Players
Ranked Leaderboards
Double Up Leaderboards
Hyperroll Leaderboards
Bookmark Leaderboards
Top Unit Players
Wrapped
Team Builder
Set 13 Info
Set 13 Update
Units
Traits
Items
Augments
Portals
Anomalies
Synergy Grid
Set 13 Info
Dominator
Combat start: Dominators gain a Shield for 15 seconds.
When Dominators cast, they gain stacking Ability Power based on the Mana spent.
(2) 250 Shield, 25%
(4) 450 Shield, 45%
(6) 700 Shield, 70%
Units
Ziggs
Scrap
Bomb Full of Bombs
Toss a bomb at target, dealing
175/265/400
(
)
magic damage. 3 mini-bombs fly out, dealing
80/120/180
(
)
magic damage to random
enemies.
Blitzcrank
Automata
Static Field
Passive:
After surviving damage, deal
3%
of the damage absorbed as magic damage to
target.
Active:
Gain
415/450/500
(
)
Shield for 4 seconds. Shock the nearest 3 enemies for
40/60/100
(
)
magic damage and reduce their damage by 10% for 4
seconds.
Cassiopeia
Black Rose
Thorned Miasma
Blast target for
230/345/550
(
)
magic damage. Every third cast, splash miasma to 2 enemies within 3 hexes, dealing
160/240/385
(
)
magic damage to
each.
Dr. Mundo
Experiment
Maximum Dosage
Become energized and heal
775/1095/2891
(
)
over 2 seconds. While energized, deal
80/120/800
(
)
magic damage to a nearby enemy each second. Afterwards, deal
132/238/1426
(
)
magic damage to all enemies within 2
hexes.
Experiment Bonus:
Gain
200
max Health. On takedown, gain
75
max Health for the rest of
combat.
Silco
Chem-Baron
Canned Monstrosity
Throw a canister at target, dealing
100/200/1000
(
)
magic damage to them and releasing
4/4/8
monstrosities. Monstrosities attack 5 times and deal
36/55/100
(
)
magic damage per
attack.
Mordekaiser
Conqueror
Grasp of the Iron Revenant
Briefly gain
40%
Durability and summon a massive claw, dealing
160/240/800
(
)
magic damage to the most enemies in a line. The 4 closest enemies take
25%
more damage and are pulled towards
Mordekaiser.
For the next 10 seconds, gain
30%
Omnivamp, +1 Attack Range, and replace every attack with a slam that deals
330/500/3000
(
)
magic damage to target and
110/115/1500
(
)
magic damage to all other enemies within 2
hexes.