Throw a vial the closest surrounded enemy, covering nearby hexes in chemicals for 6/6/10 seconds. Deal 80/120/425 () magic damage per second to chemical-affected enemies, and heal affected allies for 20/30/120 () per second. When possible, target unaffected groups.
Duration
[6/6/10]
Damage: 120 ()
[80/120/425]
Healing: 30 ()
[20/30/120]
Magic Caster Items
Items focused on increased ability power, mana, and damage.
Zaun champions create random chem-mods that only they can use. Champions can be modded once, and mods can be removed by benching or selling the champion.
Sorcerers gain bonus Ability Power.When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that enemy's maximum Health to another enemy.