Set 13 Info
Enforcer 0

Enforcer

Combat Start: Enforcers gain Shield and Damage Amp. The highest Health enemy units become WANTED!
When a Wanted enemy dies, Enforcers gain 30% Attack Speed.
(2) 1 unit; 12% Health, 12% Damage Amplification
(4) 2 units; 20% Health, 20% Damage Amplification
(6) 4 units; 30% Health, 33% Damage Amplification
(8) 5 units; 40% Health, 50% Damage Amplification
(10) ALL enemies; 100% Health, 150% Damage Amplification; Combat Start: Confiscate all enemy items!

Units

Maddie

Sniper 0
Sniper
Maddie

Fan the Hammer

Fire 6 shots towards the farthest enemy that deal 73/109/183 (Attack damage) physical damage to the first enemy they hit.

Steb

Bruiser 0
Bruiser
Steb

Field Medicine

Passive: On heal, heal the 2 closest allies for 25% of the amount.
Active: Heal for 270/310/360 (Ability power) and strike target for 260/390/585 (Ability power) magic damage.

Camille

Ambusher 0
Ambusher
Camille

Adaptive Strike

Kick the target, dealing 145/218/363 (Attack damageAbility power) Adaptive Damage. Heal for 33% of the damage dealt.
Adaptive Damage: Uses the damage type the target resists less

Loris

Sentinel 0
Sentinel
Loris

Piltover Bulwark

Gain 525/600/700 (Ability power) Shield for 4 seconds. It redirects 50% of damage taken by adjacent allies. When it expires, deal 150/225/360 (Ability power) magic damage in a cone.

Twisted Fate

Quickstriker 0
Quickstriker
Twisted Fate

Wild Cards

Throw 3 cards at different targets.
Blue Card: Restore 90/110/140 (Ability power) Health to the lowest Health ally.
Red Card: Deal 110/165/255 (Ability power) magic damage to the largest circle of enemies.
Yellow Card: Deal 230/345/535 (Ability power) magic damage to target and Stun them for 1 second.

Vi

Pit Fighter 0
Pit Fighter
Vi

Wrecking Crew

Gain 280/325/1200 (Ability power) Shield for 3 seconds, then Stun target for 1.5 seconds. Slam them down, dealing 450/675/2025 (Attack damage) physical damage to them and causing a shockwave in their row. Enemies hit take 135/203/844 (Attack damage) physical damage and are briefly knocked up.

Caitlyn

Sniper 0
Sniper
Caitlyn

Air Raid

Enter a sniper's stance and call in an airship that circles the battlefield for 5 seconds, dropping 4/4/20 bombs at a random cluster of enemies over the duration. Bombs deal 168/251/1484 (Attack damage Ability power) physical damage in a one-hex circle.
Whenever an enemy is caught in the epicenter of an Air Raid blast, reduce their Armor and Magic Resist by 20 and fire a shot towards them, dealing 230/344/2491 (Attack damage) physical damage.
tactics.tools isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.