Send a monkey towards the largest group of enemies, causing a 2-hex radius explosion on impact. Enemies hit take 320/480/680() magic damage, reduced by 30/30/25% for each hex they are away from the epicenter. Wound and 1% Burn applied for 5seconds to all enemies hit.Burn: Deal a percent of the target's max Health as true damage every secondWound: Reduce healing received by 33%
Combat start: Components held by Scrap units temporarily turn into full items. Scrap units gain Shield for 30 seconds for each component held by your team, including those that make up a full item.
(2) 1 component, 25 Shield
(4) 3 components, 40 Shield
(6) All components, and full items become lucky! 60 Shield