Gain 50/50/90% Durability for 3 seconds. Over the duration, drain 50/75/225() Health from the nearest 4/4/10 enemies. Then slam down, dealing 72/108/840() magic damage to all enemies within 2hexes.
Rebels gain 12% max Health.After your team loses 25% of their Health, a smoke signal appears, granting Rebels 60% Attack Speed for 5 seconds and extra power for the rest of combat.
(3) 20%
(5) 40% , 12%
(7) 45% , 15% , and Stun all enemies for 2 seconds
(10) The smoke signal triggers at Combat Start and every 12 seconds.