Set 14 Info
Yuumi
3gold
Yuumi
Anima Squad 0
Anima Squad
A.M.P. 0
A.M.P.
Strategist 0
Strategist

Ability

Yuum.AI
Passive: Gain 0 (Potential) Mana every second.
Active: Launch a magic missile at the current target that bounces to the nearest enemy. Deal 100/150/235 (Ability power) magic damage to the current target and 60/90/140 (Ability power) to the other, marking both of them. If they're already marked, deal 190% damage.

Mana per second: 0 = 3 per Potential
Primary Damage: 150 (Ability power)
[100/150/235]
Secondary Damage: 90 (Ability power)
[60/90/140]
Magic Caster Items
Increase Ability Power, Mana, and damage.
TFT_Item_BlueBuffTFT_Item_ArchangelsStaffTFT_Item_RabadonsDeathcapTFT_Item_JeweledGauntletTFT_Item_MadredsBloodrazorTFT_Item_LeviathanTFT_Item_SpearOfShojinTFT_Item_AdaptiveHelm

Stats

Attack Damage
35/53/79
Attack Speed
0.75
Armor
25
Magic Resist
25
Health
650/1170/2106
Range
4
DPS
26/39/59
Mana
0 / 30

Traits

Anima Squad 0Anima Squad

Seraphine
Techie 0
Sylas
Vanguard 0
Illaoi
Bastion 0
Vayne
Slayer 0
Leona
Vanguard 0
Xayah
Marksman 0
Aurora
Dynamo 0
At each tier, pick a weapon that a random Anima Squad champion fires periodically during combat. Anima Squad champions gain Armor, Magic Resist, and Damage Amp.
(3) 10 ArmorMagic resist, 5% Damage Amplification, Choose a weapon
(5) 25 ArmorMagic resist, 10% Damage Amplification, Choose a weapon
(7) 40 ArmorMagic resist, 15% Damage Amplification, Choose a weapon
(10) 75 ArmorMagic resist, 25% Damage Amplification, Choose an ultimate weapon
Weapons scale with Anima Squad star level and stage.

A.M.P. 0A.M.P.

Nidalee
Nitro 0
Naafiri
Exotech 0
Annie
Golden Ox 0
Samira
Street Demon 0
A.M.P. champions upgrade their abilities in unique ways with Amp (Potential). They also gain Health.
(2) 1 Potential, 100 Health
(3) 2 Potential, 200 Health
(4) 4 Potential, 300 Health
(5) 5 Potential, 500 Health

Strategist 0Strategist

Ekko
Street Demon 0
LeBlanc
Cypher 0
Neeko
Street Demon 0
Ziggs
Cyberboss 0
Combat Start: Allies in the back 2 rows gain Damage Amp. Allies in the front 2 rows gain Durability. Strategists get triple.
(2) 6% Damage Amplification, 4% Damage Reduction
(3) 9% Damage Amplification, 6% Damage Reduction
(4) 12% Damage Amplification, 8% Damage Reduction
(5) 15% Damage Amplification, 10% Damage Reduction
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