Passive: Gain 0 () Mana every second.Active: Launch a magic missile at the current target that bounces to the nearest enemy. Deal 100/150/235 () magic damage to the current target and 60/90/140() to the other, marking both of them. If they're already marked, deal 190% damage.
At each tier, pick a weapon that a random Anima Squad champion fires periodically during combat. Anima Squad champions gain Armor, Magic Resist, and Damage Amp.
(3) 10 , 5% , Choose a weapon
(5) 25 , 10% , Choose a weapon
(7) 40 , 15% , Choose a weapon
(10) 75 , 25% , Choose an ultimate weapon
Weapons scale with Anima Squad star level and stage.