magic damage. He then grants himself and the closest ally a
Health shield for 4 seconds.
60 / 120
If there is a Civilian alive, your team is inspired to protect them by gaining Mana every 2 seconds.
(1) +2 Mana
(2) +4 Mana
(3) +10 Mana
Your team heals a percentage of their maximum Health every 2 seconds, and Mascots heal double the amount.When Mascots die, they retreat to the sidelines to cheer on your team. Your team's healing increases by 1% for each cheering Mascot.