Tools

Mid-Patch Updates

CHONCC’S TREASURE

Developer's notes
This is more of a pre-patch update than a mid-patch update, but alas. We’re shipping some mode-specific changes to Choncc’s Treasure to make sure the entire lobby doesn’t run Sugarcraft with the increased item economy, but also to disable a Charm that’s too consistently powerful in the mode.
Major Polymorph Charm has been disabled
Sugarcraft 0
Sugarcraft sugar per item component: 3/4/6/10 ⇒ 2/3/5/10

TEAM PLANNER UPGRADES!

Developer's notes
We’ve got three amazing upgrades for Team Planner coming this patch!
Copy and Paste Team Codes from your friends, favorite streamers, or that Tactician who just beat you! Pasted Team Codes will populate your Team Planner so you can roll away with ease!
Multi-teams now allow for saving (and flipping between) multiple Team Planner comps. You can save up to 20 comps!
Units now have names in Team Planner, making it easier to identify splashes that may look similar.

SYSTEMS

Developer's notes
Get your 27 copies worth of HP and power!
4-Star units gain an additional flat 500 Health bonus.

LARGE CHANGES

TRAITS

Developer's notes
We’re almost out of time, so we crafted some sweet changes that’ll shift the end of the set into some memorable fun.
Chrono 0
Chrono Time to Proc: 14 sec ⇒ 10 sec
Honeymancy 0
Honeymancy Bees have been emBEEginned, making them larger than before.
Incantor 0
Incantor Stacks per cast: 3 ⇒ 5
NEW Shapeshifter (10): 66% HP and 5% Health Regen
NEW Sugarcraft (8): Gives 50 Base AD/AP, 500 Team HP, and 10x Sugar Multiplier

UNITS: TIER 1

Developer's notes
This is an ad for AD Jayce. Make it happen.
Ashe
Ashe Mana buff: 50/90 ⇒ 40/75
Jayce
Jayce AD: 55 ⇒ 56
Jayce Ability AD%: 450/450/500% ⇒ 500/500/600%
Warwick
Warwick AD: 45 ⇒ 46

UNITS: TIER 2

Developer's notes
Aside from Kassadin, none of these 2-costs have had their chance to wear the carry pants, but now we’re letting them try it on, whether that’s Yordle-sized pants for Tristana, or ol’ timey suspenders for Akali…hehe just checking if you’re there, we know it’s Zilean.
Akali
Akali AD: 55 ⇒ 65
Kassadin
Kassadin Mana buff: 30/70 ⇒ 30/60
Tristana
Tristana Mana buff: 0/60 ⇒ 0/45
Zilean
Zilean max Mana buff: 20/70 ⇒ 0/60
Zilean Ability Damage: 180/270/405 ⇒ 220/330/495
Zilean Ability Secondary Damage: 150/225/340 ⇒ 160/240/360
Zilean Ability Stun Duration: 1.25 ⇒ 1 sec

UNITS: TIER 3

Developer's notes
Remember when we gave Jinx 3 AD and had to revert it… neither do I. Well, she still could use the smallest buff, so here’s one-third of that 14.21 Jinx buff that went too far (three far?). Wait a second; Jayce, Warwick, and Jinx are all getting +1 AD…
Jinx
Jinx AD: 52 ⇒ 53
Neeko
Neeko Armor & MR: 45 ⇒ 55
Swain
Swain max Mana buff: 70/130 ⇒ 60/120
Swain Secondary HP Gain: 180/230/280 ⇒ 210/250/290

UNITS: TIER 4

Developer's notes
I heard we’re giving out stats.
Fiora
Fiora AD: 75 ⇒ 80
Gwen
Gwen Armor & MR: 50 ⇒ 55
Karma
Karma Ability Damage: 190/285/1600 ⇒ 200/300/1600
Nasus
Nasus Heal from Secondary casts: 250/300/900 ⇒ 325/375/900
Varus
Varus AS: 0.75 ⇒ 0.8

UNITS: TIER 5

Developer's notes
Xerath’s Ascendant Charms are the most fun and unique part of his kit, so we’re letting them appear much more often
Xerath
Xerath Ability Damage: 250/275/888 ⇒ 299/444/999
Xerath Transcendent Charm Odds: 8% ⇒ 12%
Xerath Max Transcendent Odds: 40% ⇒ 50%

AUGMENTS

Developer's notes
Modern Placebo testing practices pair a placebo with a noticeable side effect, such as a tingly mouth, to best test against the drug in question. This is often done to counteract the power of placebos, which often perform at over a 50% success rate in clinical settings. As for our setting, we went too far with our Placebo side effect, which became too noticeable despite the gold being where the power should occur. Speaking of gold, you’ll need less of it to complete the Golden Quest.
Placebo
Placebo Attack Speed: 2% ⇒ 1%
Golden Quest Gold Required: 175 ⇒ 165
Spider Queen
Spider Queen [BUGFIX]: Fixed a bug where this was doing less damage than intended.

ARTIFACTS

Developer's notes
We’re doing a large-scale pass on Artifacts to make them more fun and prepare them for the roster swap with our next set. Shipping these changes a patch early allows us to hone in on Artifact specific balance changes as opposed to having to do these changes alongside an entirely new set. We are removing two Artifacts that create unfun playstates of unkillable overtime tanks or a pestering of Crowd Control. I guess you could say that Eternal Winter is no longer Eternal, but Forbidden Idol is most definitely forbidden.
Anima Visage
Anima Visage HP: 450 ⇒ 400
Anima Visage MR: 25 ⇒ 20
Anima Visage HP Regen per sec: 2.5% ⇒ 3.5%
Anima Visage now grants 20 Armor
Deathfire Grasp
Deathfire Grasp AP: 50 ⇒ 30
Deathfire Grasp Mana: 15 ⇒ 30
Deathfire Grasp Damage Amp is now in the tooltip properly and lasts forever (this is not a functional change)
[REWORKED] Deathfire Grasp: Combat Start: Blast the current target for 40% of their max Health as magic damage. Repeat this every 13 seconds.
Deathfire Grasp is no longer Unique
Eternal Winter
Eternal Winter has been removed.
Forbidden Idol
Forbidden Idol has been removed.
Gambler's Blade
Gambler’s Blade Base Attack Speed: 40% ⇒ 45%
Gambler’s Blade chance to Proc: 4% ⇒ 5%
Hullcrusher
Hullcrusher also gives 25 AD/AP if Isolated
Horizon Focus
Horizon Focus [BUGFIX]: Damage now stacks if you have multiple copies.
Lichbane removed 15 Mana
Lichbane now gives 20% Attack Speed
Lightshield Crest
Lightshield Crest Armor & MR: 50 ⇒ 70
Lightshield Crest Shield Percent of Resists: 50% ⇒ 70%
Mittens
Mittens Damage Reduction: 20% ⇒ 25%
Prowler's Claw
Prowler’s Claw now grants 200 HP
Prowler’s Claw AD: 50% ⇒ 40%
Seeker's Armguard
Seeker’s Armguard Stats Per Takedown: 10 ⇒ 15
Seeker’s Armguard Stats Stats Per Kill: 15 ⇒ 20
Seeker’s Armguard size increases with each stack
Silvermere Dawn
Silvermere Dawn AD: 165% ⇒ 120%
Silvermere Dawn Armor & MR: 50 ⇒ 75
Sniper's Focus
Sniper’s Focus Range Increase: 1 ⇒ 2
Spectral Cutlass
Spectral Cutlass now grants 40 Armor & MR
Trickster's Glass
Trickster’s Glass clone max Mana Increase: 30% ⇒ 10%
Unending Despair
Unending Despair Shield magic Damage: 125% ⇒ 160%

CHARMS

Developer's notes
Huge if true, and it’s definitely true. With the final patch of the set, we wanted to ensure everyone can engage as much as possible with our charming set mechanic before it departs. Charm slingers delight!
All Charms that cost at least one gold/health now cost one gold/health less.

BUG FIXES

Tricked up: Trickster’s Glass can now correctly copy four-star units.
Fixed a very rare bug where more loot could drop than intended (for everyone in the lobby)
Fixed a bug where Spider Queen (Augment) was doing less damage than intended.
tactics.tools isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.