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Set 11 Info
Units
Traits
Items
Augments
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Set 11 Info
Invoker
Every 3 seconds, your units gain Mana.
(2) 5
to all allies.
(4) 20
to Invokers; 5
to others.
(6) 35
to Invokers; 20
to others.
Units
Kog'Maw
Mythic
Sniper
Raining Artillery
Deal
160/225/315
(
)
magic damage to the lowest Health enemy within range. Every 3
casts, gain +
1
Attack Range.
Janna
Dragonlord
Heavenly Winds
Grant
120/150/200
(
)
Shield to the 2 lowest Health allies for 4 seconds. Then, deal
180/270/415
(
)
magic damage to the 2
nearest enemies.
Alune
Umbral
Lunar Barrage
Rain meteors through the row with the most total enemy Health. Meteors deal
380/570/900
(
)
magic damage split between all enemies hit. Deal
160/240/380
(
)
magic damage to the current target. All enemies hit are 20%
Shredded
for 6
seconds.
Grant
20/25/30%
Attack Speed split amongst allies in Alune's row for 5
seconds.
Shred:
Reduce Magic Resist
Annie
Fortune
Get 'em, Tibbers!
Passive
: Heal
53/95/170
(
)
Health when damaging a
Burning
enemy.
Active
: On first cast, hop on Tibbers, gaining
458/634/2010
(
)
max Health and
Stunning
enemies within 2 hexes for 1.5
seconds.
Deal
150/225/2500
(
)
magic damage,
Burn
, and
Wound
enemies within 2 hexes for 8
seconds.
Burn: Deal 1% of the target's max Health as true damage every second
Wound: Reduce healing received by 33%
Lillia
Mythic
Eep!
Hurl an orb towards the current target, dealing
240/360/900
(
)
magic damage to the first enemy hit and adjacent enemies. It continues rolling as a smaller orb, dealing
120/180/400
(
)
magic damage to enemies it hits.
Every third cast launches a mega orb at her target that deals
360/540/1600
(
)
magic damage and splits into 3/3/5 smaller orbs that roll towards the farthest enemies.
Azir
Dryad
Blight
Fire a beam through the current target, dealing
500/750/5000
(
)
magic damage to enemies hit. Spawn a Guardian adjacent to the first enemy hit with
1100/1500/8000
Health. The Guardian does not move or attack.