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Set 13 Info
Set 13 Update
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Set 13 Info
Visionary
Whenever Visionaries gain Mana, they gain more.
(2) 25%
(4) 50%
(6) 80%
(8) 100%
, Abilities heal an ally for 20% of damage dealt
Units
Morgana
Black Rose
Tormented Soul
Curse the nearest non-cursed enemy, dealing
525/780/1300
(
)
magic damage over 10 seconds and reducing the effectiveness of shields used on them by
50%.
Vex
Rebel
Looming Darkness
Deal
220/330/550
(
)
magic damage to target and create a one-hex radius zone of darkness around them. After a brief delay, deal
110/165/275
(
)
magic damage to enemies still in the
zone.
Rell
Conqueror
Sentinel
Shattering Strike
Gain
300/350/400
(
)
Shield for 4 seconds. Lance enemies in a line for
120/180/270
(
)
magic damage and steal
10/12/15
Armor and Magic Resist from enemies
hit.
Renata Glasc
Chem-Baron
Loyalty Program
Fire a pair of missiles at target. Allies they pass through gain
95/120/150
(
)
Shield for 3 seconds. When they collide, they deal
310/465/700
(
)
magic damage to target and
155/230/350
(
)
magic damage to adjacent
enemies.
Nunu & Willump
Experiment
Bruiser
ZOMBIE POWER!!
For 3 seconds, gain
50/50/55%
(
)
Durability and create a 2-hex cloud of noxious fumes that deals
30/45/65
(
)
magic damage to enemies within. Afterwards, detonate the cloud and deal
150/225/340
(
)
magic damage to all enemies
within.
Experiment Bonus:
After dealing damage, deal
3%
max
bonus magic
damage (1s
cooldown).
Heimerdinger
Academy
PROGRESSSSS!
Fire
5/5/7
missiles at random enemies that deal
50/75/225
(
)
magic damage. Each cast fires 1 more missile than the
last.
Malzahar
Automata
Call of the Machine
Summon a gate in a 5-hex line across target. Enemies hit take
80/120/1000 (
)
magic damage and are 20%
Shredded
for 4 seconds. Malzahar spreads 5 stacks of infection between enemies hit.
Infection deals
14/21/400 (
)
magic damage per second for the rest of combat. This effect can stack infinitely. When an infected target dies, they spread their stacks to nearby enemies.
Shred:
Reduce Magic Resist