Set 13 Info
Visionary 0

Visionary

Whenever Visionaries gain Mana, they gain more.
(2) 25% Mana
(4) 50% Mana
(6) 80% Mana
(8) 100% Mana, Abilities heal an ally for 20% of damage dealt

Units

Morgana

Black Rose 0
Black Rose
Morgana

Tormented Soul

Curse the nearest non-cursed enemy, dealing 500/750/1150 (Ability power) magic damage over 10 seconds and reducing the effectiveness of shields used on them by 50%.

Vex

Rebel 0
Rebel
Vex

Looming Darkness

Deal 220/330/500 (Ability power) magic damage to target and create a one-hex radius zone of darkness around them. After a brief delay, deal 110/165/250 (Ability power) magic damage to enemies still in the zone.

Rell

Conqueror 0
Conqueror
Sentinel 0
Sentinel
Rell

Shattering Strike

Gain 300/350/400 (Ability power) Shield for 4 seconds. Lance enemies in a line for 120/180/270 (Ability power) magic damage and steal 10/12/15 Armor and Magic Resist from enemies hit.

Renata Glasc

Chem-Baron 0
Chem-Baron
Renata Glasc

Loyalty Program

Fire a pair of missiles at target. Allies they pass through gain 95/120/150 (Ability power) Shield for 3 seconds. When they collide, they deal 280/420/650 (Ability power) magic damage to target and 140/210/325 (Ability power) magic damage to adjacent enemies.

Nunu & Willump

Experiment 0
Experiment
Bruiser 0
Bruiser
Nunu & Willump

ZOMBIE POWER!!

For 3 seconds, gain 45/45/50% (Ability power) Durability and create a 2-hex cloud of noxious fumes that deals 30/45/65 (Ability power) magic damage to enemies within. Afterwards, detonate the cloud and deal 150/225/340 (Ability power) magic damage to all enemies within.
Experiment Bonus: After dealing damage, deal 3% max Health bonus magic damage (1s cooldown).

Heimerdinger

Academy 0
Academy
Heimerdinger

PROGRESSSSS!

Fire 5/5/7 missiles at random enemies that deal 57/86/270 (Ability power) magic damage. Each cast fires 1 more missile than the last.

Malzahar

Automata 0
Automata
Malzahar

Call of the Machine

Summon a gate in a 5-hex line across target. Enemies hit take 80/120/1000 (Ability power) magic damage and are 20% Shredded for 4 seconds. Malzahar spreads 5 stacks of infection between enemies hit.
Infection deals 18/27/400 (Ability power) magic damage per second for the rest of combat. This effect can stack infinitely. When an infected target dies, they spread their stacks to nearby enemies.
Shred: Reduce Magic Resist
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