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Set 16 Info
Set 16 Update
Units
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Set 16 Info
Targon
Targonians are forged by the stars. They are traitless, but stronger than the average champion.
Units
Aphelios
Incendiary Onslaught
Start with Infernum equipped. On cast, switch to Severum for
8
(
)
attacks.
Infernum: Attacks hit 3 enemies and apply 30%
Sunder
for 6
seconds.
Severum: Gain
200%
Attack Speed and
10%
Omnivamp. Attacks are replaced with swipes that deal
70/105/175
(
)
physical
damage.
Leona
Solar Flare
Passive:
Reduce instances of incoming damage by
15/30/60
(
)
.
Active:
Call down sun beams on the 3 nearest enemies, Stunning them for 1 second and dealing
80/120/200
(
)
magic damage.
Wound
and 1%
Burn
them for 4
seconds..
Zoe
Double Trouble Bubble
Passive:
Damaging an enemy applies 30%
Shred
for 6
seconds.
Active:
Kick 2 bubbles at nearby enemies, dealing
300/450/700
(
)
magic damage and 30%
Chilling
them for 2
seconds.
Diana
Lunar Rush
Passive:
Ability damage from your strongest Leona and strongest Diana marks enemies as
<TFT16_Moonlight>Moonlit</TFT16_Moonlight>, reducing their damage by
10%
.
Active:
Gain
200/250/300
(
)
Shield for 2 seconds. Unleash a bolt of lunar energy at the farthest non-<TFT16_Moonlight>Moonlit</TFT16_Moonlight> enemy within 4 hexes, dealing
165/250/500
(
)
magic damage. Then, dash to all <TFT16_Moonlight>Moonlit</TFT16_Moonlight> enemies, dealing
150/225/1350
(
)
magic damage to
them.
Taric
Starlight's Touch
Passive:
All allies gain
10/20/100
Magic Resist. Once per combat after dropping below 35% max Health, gain
90%
Durability for 2
seconds.
Active:
Gain
600/700/2500
(
)
Shield and grant the 2 lowest Health allies
125/150/1000
(
)
Shield for 4 seconds. The next
2/2/10
attacks deal
200/300/3000
(
)
bonus magic
damage.
Aurelion Sol
Star Forger
The Skies Descend
Passive:
After dealing ability damage to an enemy, gain Stardust. Stadust makes The Skies Descend more
powerful.
Active:
Crash a star on target, dealing
325/575/5000
(
)
magic damage in a 2 hex radius.
Stardust Upgrades:
15:
Create a shockwave that deals
50/75/1000
(
)
additional magic damage in a 3
Hex
radius.
60:
The star crash deals
12%
more
damage.
100:
Shockwave increases to a 4 hex
radius.
175:
Knock up targets in the star crash for 2
seconds.
250:
Shockwave increases to 10
radius.
400:
The star crash deals 25% bonus true
damage.
700:
Also call down a meteor storm that deals
1000/1500/9999
(
)
magic damage split between living
enemies.
1988:
Summon a black hole at the epicenter, instantly killing enemies
within.