Set 16 Info
Zaun 0

Zaun

After 4 seconds, Zaunites become Shimmer-Fused, granting them 10% Durability and 90% decaying Attack Speed for 4 seconds.
After a short cooldown, they become Shimmer-Fused again.
(3) Refresh after 4 seconds.
(5) At 60% Health, Zaunites restore 25% Health over 3 seconds and instantly become Shimmer-Fused.
(7) Shimmer-Fused bonuses are increased by 30%. Refresh after 3 seconds instead.

Units

Blitzcrank

Juggernaut 0
Juggernaut
Blitzcrank

Static Field

Gain 350/425/525 (Ability power) Shield for 4 seconds and deal 56/84/126 (Magic resist) magic damage to all enemies within 1 hex.

Ekko

Disruptor 0
Disruptor
Ekko

Parallel Convergence

Create a 1 hex zone around the target that lasts 3 seconds. The next 3 attacks deal 150/225/340 (Ability power) bonus magic damage.
When the zone ends, it deals 130/195/295 (Ability power) magic damage + 10% of the target's damage taken during the duration to all enemies in the zone.

Vi

Piltover 0
Piltover
Defender 0
Defender
Vi

Relentless Force

Gain 125/150/175 (Ability power) Shield for 2 seconds. Slam on target, dealing 120/180/270 (Attack damage) physical damage to enemies in a 1 hex range. Every third cast deals 150/225/340 (Attack damage) damage in a 2 hex range instead and knocks up enemies hit for 1 second.

Dr. Mundo

Bruiser 0
Bruiser
Dr. Mundo

Maximum Dosage

Bulk up for 5 seconds. While bulked, restore 114/177/275 (HealthAbility power) Health every second and attacks deal 105/171/291 (HealthAttack damage) physical damage.

Jinx

Gunslinger 0
Gunslinger
Jinx

Switcheroo!

Passive: After attacking 18/18/16 times, switch to Fishbones. While equipped, attacks are replaced with 3 rockets that target random enemies and deal 42/63/109 (Attack damage) physical damage.

Singed

Juggernaut 0
Juggernaut
Singed

Poison Trail

Passive: Run around the battlefield, leaving a poison trail that lingers for 4 seconds. Poison trails deal 18/27/160 (Ability power) magic damage per second to enemies within. Gain 0 (Attack speed) Mana each second.
Active: For 4 seconds, gain increased Move Speed, restore 60/75/500 (Ability power) Health each second, and gain 50 Armor and Magic Resistance.

Warwick

Quickstriker 0
Quickstriker
Warwick

Eternal Hunger

Gain 100/100/400% Attack Speed, 15% Omnivamp, increased Move Speed, and deal 45/70/550 (Attack damage) bonus physical damage on attack for the rest of combat. While this effect is active, takedowns grant Warwick, Jinx, and Vi 20/20/50% (Ability power) Attack Speed for 3 seconds.

Ziggs

Yordle 0
Yordle
Longshot 0
Longshot
Ziggs

Mega Inferno Bomb

Passive: Attacks are replaced with a bomb that bounces 1 time, dealing 30/50/500 (Attack damageAbility power) magic damage to units hit.
Active: Throw an enormous bomb at the largest 4-hex group of enemies that explodes on impact, dealing between 70/105/3000 (Ability power) and 550/875/7000 (Ability power) magic damage to enemies hit based on their distance from the epicenter.
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