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Set 12 Info
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Set 12 Info
Bastion
Your team gains
10 Armor and Magic Resist.
Bastions gain more, and the value doubles in the first 10 seconds of combat.
(2) 15
(4) 40
(6) 75
(8) 140
and 2 champions starting combat in the back 2 rows are invulnerable until 4 Bastions die
Units
Lillia
Faerie
Dream Bloom
Heal for
220/260/320
(
)
, then deal
170/255/385
(
)
magic damage to adjacent enemies.
Poppy
Witchcraft
Clean-Up Duty
Gain
275/300/325
(
)
Shield for 3 seconds. Then, wallop the target for
238/356/534
(
)
physical
damage.
Nunu
Honeymancy
Sticky Bite
Bite the target, healing for
250/300/350
(
)
, dealing
200/300/450
(
)
magic damage, and
Chilling
them for 3 seconds.
Chill: Reduce Attack Speed by
20%
Hecarim
Arcana
Multistriker
Rampage
Passive:
On takedown of the current target, if Hecarim's next target is out of range, charge to them, dealing
152/228/357 (
)
physical damage.
Active:
For the next 6 seconds, attacks also cleave adjacent enemies for
87/131/209
(
)
physical damage.
Shen
Pyro
Twilight Eruption
Gain
35/40/50% (
)
Durability for 3 seconds. Create 3 volcanic ruptures under the closest enemies which
Stun
for 1.5 seconds and deal
120/180/300 (
)
magic damage. Subsequent ruptures on the same enemy are 50% effective.
Taric
Portal
All Eyes on Me
Gain
55/60/90%
(
) Durability for 4 seconds and attract nearby enemy projectiles. At the end, release a nova that deals
150/225/1600 (
)
magic damage in a 2/2/3 hex range.
Diana
Frost
Snowfall
Dash within 2 hexes to hit the most enemies possible and heal for
200/250/3000 (
)
. Excess healing becomes a 3 second Shield. Then, deal
380/570/9001 (
)
magic damage to adjacent enemies and
170/255/9000 (
)
magic damage to enemies 2 hexes away.
Every 2/2/1 casts create a snowfall that
Chills
all enemies and heals all allies for
150/200/1500 (
)
over 3 seconds. Excess healing also becomes a 3 second Shield.
Chill: Reduce Attack Speed by
20%