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Set 12 Info
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Set 12 Info
Incantor
Your team gains 10
Ability Power.
When Incantors attack or cast, all Incantors gain stacks of
up to 40. Every other attack grants 1 stack, and each Ability cast grants 3 stacks.
(2) 1
per stack
(4) 2
per stack; your team gains 30
Units
Ziggs
Honeymancy
Bouncing Bee
Throw a bouncing bomb at the farthest enemy. The bomb explodes on the first enemy hit dealing
200/300/450 (
)
magic damage to the target and
100/150/225 (
)
to all nearby enemies.
Cassiopeia
Witchcraft
Witch Fang
For the next 6 seconds, attacks instead deal
95/145/230
(
)
magic damage.
Syndra
Eldritch
Transcendence
Conjure a rift on the target that deals
215/325/500
(
)
magic damage and 20%
Shreds
for 6
seconds. This ability upgrades the more it is cast.
15
Casts: Enemies adjacent to the target are
Shredded
and take
105/155/240
(
)
magic damage.
30
+ Casts: For every
30
casts, create an additional rift on a nearby enemy that deals
30%
damage.
Shred:
Reduce Magic Resist
Karma
Chrono
Borrowed Time
Attach a temporal rift to the target and the closest unaffected enemy that deals
190/285/1600 (
)
magic damage over 6/6/4 seconds. Reset the duration of all other rifts on the enemy.