Attach a temporal rift to the target and the closest unaffected enemy that deals 190/285/1600 () magic damage over 6/6/4 seconds. Reset the duration of all other rifts on the enemy.
Chronos gain 15 Ability Power. Combat start: begin a 14 second countdown, which speeds up by 1 second after each Chrono Ability cast. At the end of the countdown, gain a special effect:
(2) Your team heals 15% ; Chronos gain 20
(4) AND freeze time for 3 seconds, Chronos keep fighting and gain 55
(6) Freeze time for 4 seconds, your team heals 100% ; Chronos keep fighting and gain 70 and 35%
Your team gains 10 Ability Power. When Incantors attack or cast, all Incantors gain stacks of up to 40. Every other attack grants 1 stack, and each Ability cast grants 3 stacks.