Set 13 Info
Rebel 0

Rebel

Rebels gain 12% max Health.
After your team loses 25% of their Health, a smoke signal appears, granting Rebels 60% Attack Speed for 5 seconds and extra power for the rest of combat.
(3) 20% Attack damageAbility power
(5) 40% Attack damageAbility power, 12% Health
(7) 45% Attack damageAbility power, 15% Health, and Stun all enemies for 2 seconds
(10) The smoke signal triggers at Combat Start and every 12 seconds.

Units

Irelia

Sentinel 0
Sentinel
Irelia

Defiant Dance

Enter a defensive stance and gain 400/475/575 (Ability power) Shield that rapidly decays over 3 seconds. When it expires, deal 70/100/150 (Ability power) magic damage + 30% of the damage absorbed to enemies around and in front of Irelia.

Vex

Visionary 0
Visionary
Vex

Looming Darkness

Deal 220/330/550 (Ability power) magic damage to target and create a one-hex radius zone of darkness around them. After a brief delay, deal 110/165/275 (Ability power) magic damage to enemies still in the zone.

Akali

Quickstriker 0
Quickstriker
Akali

Shuriken Flip

Throw a shuriken at target, dealing 80/120/185 (Ability power) magic damage and marking them to take 15% more damage for 4 seconds. Then dash away from target. After a brief delay, dash towards them and deal 240/360/550 (Ability power) magic damage.

Sett

Bruiser 0
Bruiser
Sett

Facebreaker

Pull in an enemy on either side and slam them together, dealing 180/270/420 (Ability power) magic damage and Stunning them for 1.5/1.5/2 seconds.
If only one enemy is grabbed, the damage and Stun duration are increased by 50%.

Ezreal

Academy 0
Academy
Artillerist 0
Artillerist
Ezreal

Essence Flux

Fire a shot towards current target that deals 101/152/232 (Attack damage) physical damage to all enemies within 1 hex. Then, deal 273/409/627 (Attack damage) physical damage to the unit in the center of the blast.

Illaoi

Sentinel 0
Sentinel
Illaoi

Test of Spirit

Gain 50/50/90% Durability for 3 seconds. Over the duration, drain 50/75/225 (Ability power) Health from the nearest 4/4/10 enemies. Then slam down, dealing 72/108/840 (ArmorMagic resist) magic damage to all enemies within 2 hexes.

Zoe

Sorcerer 0
Sorcerer
Zoe

Paddle Star!

Launch a star at target that deals 140/210/450 (Ability power) magic damage. It bounces to the farthest enemy within 4 hexes, then bounces back to the target. This effect repeats 2/2/4 times, hitting a different enemy each time.

Jinx

Ambusher 0
Ambusher
Jinx

Ruin Everything

Jinx alternates between Zap, Flame Chompers, and Death Rocket for her ability.
Zap: Deal 159/239/2700 (Attack damage) physical damage to enemies in a line and Stun them for 1.25/1.5/10 seconds.
Flame Chompers: Deal 159/239/2700 (Attack damage) physical damage to 3 1-hex circles of enemies.
Death Rocket: Fire a rocket at the center of the board that 480/720/12451 (Attack damageAbility power) physical damage to ALL enemies, reduced by 10% for each hex they are away from the epicenter.
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