Set 16 Info
Arcanist 0

Arcanist

Your team gains Ability Power, Arcanists gain more.
(2) 18% Ability power, 25% Ability power for Arcanists
(4) 25% Ability power, 40% Ability power for Arcanists
(6) 40% Ability power, 60% Ability power for Arcanists

Units

Kog'Maw

Void 0
Void
Longshot 0
Longshot
Kog'Maw

Caustic Spittle

Deal 140/200/300 (Ability power) magic damage to target and reduce their Armor and Magic Resist by 8/10/15. Adjacent enemies are dealt 50% of the damage and effect.

Lulu

Yordle 0
Yordle
Lulu

Whimsy

Deal 265/400/600 (Ability power) magic damage to target and make them dance for 2 seconds. The projectile then bounces to the nearest target, dealing 110/165/250 (Ability power) magic damage.

Neeko

Ixtal 0
Ixtal
Defender 0
Defender
Neeko

Pop Blossom

Leap at target and gain 400/500/650 (Ability power) Shield for 4 seconds. Slam down after a brief delay, dealing 150/225/350 (Ability power) magic damage to enemies within two hexes and 20% Chilling them for 3 seconds.

Ahri

Ionia 0
Ionia
Ahri

Fox-Fire

Fire 3 flames at target, each dealing 82/125/195 (Ability power) magic damage. Every 3rd cast, fire 9 flames split between the target and up to 2 nearby enemies.
If there are nearby enemies, dash away.

Swain

Noxus 0
Noxus
Juggernaut 0
Juggernaut
Swain

Nevermove

Passive: Each second, restore 40/56/158 (HealthAbility power) Health and deal 20/30/90 (Ability power) magic damage to enemies within 1 Hex.
Active: Open a demonic eye on the largest group of nearby enemies, dealing 100/150/1800 (Ability power) magic damage and Stunning them for 1.75/2/8 seconds.

Lux

Demacia 0
Demacia
Lux

Final Spark

Fire a ball of light at the most enemies, dealing 30/45/100 (Ability power) magic damage to the first 2 enemies hit and Rooting them for 1 second. Then fire a beam, dealing 310/465/1600 (Ability power) magic damage to enemies hit by the ball and 90/135/900 (Ability power) magic damage to all other enemies hit.

Veigar

Yordle 0
Yordle
Veigar

Dark Storm

Passive: Gain 50% more Ability Power from all sources.
Active: Call down a storm of 12/12/24 meteors across the battlefield that deal 60/90/150 (Ability power) magic damage each. They can innately critically strike. For each one that kills an enemy, permanently gain 1 Ability Power.

Annie

Dark Child 0
Dark Child
Annie

Enraged Inferno

Erupt the entire battlefield in flames, permanently Burning and Wounding all enemies and dealing 1500/2250/8000 (Ability power) magic damage to each of them over 45 seconds.
Annie's max Mana is reduced by 150 for the rest of combat. Subsquent casts launch a fireball at target that deals 240/360/3000 (Ability power) magic damage.

Sylas

Chainbreaker 0
Chainbreaker
Defender 0
Defender
Sylas

Stolen Might

Cast one of three spells:
Cataclysm: Leap on a nearby enemy. Deal 100/180/1000 (Ability power) magic damage to all enemies within 2 hexes and Stun them for 1.5/1.75/30 seconds.
Demacian Justice: Deal 700/1050/99999 (Ability power) magic damage to target. If they are below 15% max Health, execute them.
Final Spark: Gain 400/450/800 (Ability power) Shield for 1.25 seconds. Deal 325/540/1000 (Ability power) magic damage to all enemies in a line.

Tibbers

Tibbers

Rage of Embers

Passive: After attacking an enemy, restore 38/68/4860 (Health) Health. If they are Burning, the healing is doubled.
Active: Gain 200/200/500% Attack Speed and 1000/1200/9000 (Ability power) Shield that decays over 4 seconds. Gain immunity to Crowd Control effects for the same duration.
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