Set 13 Info
Sorcerer 0

Sorcerer

Your team gains 10 Ability Power. Sorcerers gain more.
(2) 20 Ability power
(4) 50 Ability power
(6) 95 Ability power
(8) 110 Ability power, Abilities reduce their target's damage by 25% for 3 seconds

Units

Lux

Academy 0
Academy
Lux

Prismatic Barrier

Grant 160/180/240 (Ability power) Shield to the lowest current Health ally. Lux's next attack deals 360/540/900 (Ability power) bonus magic damage.

Zyra

Experiment 0
Experiment
Zyra

Grasping Roots

Send vines towards the current target, Stunning them for 1 second and dealing 260/390/585 (Ability power) magic damage. Then smaller vines seek out the 2 nearest enemies and deal 95/140/215 (Ability power) magic damage to them.
Experiment Bonus: Ability damage bleeds enemies for 50% bonus true damage over 2 seconds.

Vladimir

Black Rose 0
Black Rose
Watcher 0
Watcher
Vladimir

Transfusion

Heal 200/240/300 (Ability power) and deal 140/210/325 (Ability power) magic damage to the target.

Nami

Emissary 0
Emissary
Nami

Ocean's Ebb

Launch a wave at target that bounces 3 times to enemies within 3 hexes and deals 120/180/290 (Ability power) magic damage.

Swain

Conqueror 0
Conqueror
Form Swapper 0
Form Swapper
Swain

Demonic Ascension

Heal 240/300/380 (Ability power) and ascend for 6 seconds. While ascended, heal 70/90/125 (Ability power) and deal 40/60/95 (Ability power) magic damage to adjacent enemies every second. On takedown, the ascension's duration is extended by 2 seconds.

Zoe

Rebel 0
Rebel
Zoe

Paddle Star!

Launch a star at target that deals 140/210/450 (Ability power) magic damage. It bounces to the farthest enemy within 4 hexes, then bounces back to the target. This effect repeats 2/2/4 times, hitting a different enemy each time.

LeBlanc

Black Rose 0
Black Rose
LeBlanc

The Chains of Fate

Chain together the nearest 4/4/20 enemies for 5 seconds, dealing 650/975/5000 (Ability power) magic damage split between them. When one takes damage, 18/25/100% of the amount is split as bonus true damage to the others.
LeBlanc's next 3 attacks deal 160/240/900 (Ability power) bonus magic damage, increased by 50% for each enemy killed by the initial damage.
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