Dash towards the target and fire a volley of 22()bullets over 2seconds split between enemies within three hexes. Each bullet reduces armor by3 and deals 63/95/2363()physical damage, reduced by 20%per hex distance from Samira (Total Damage:1386/2079/51975()).When the volley ends, dash back to safety while dealing 350/525/7875()physical damage to the currenttarget.For the duration of the Ability, Samira is Unstoppable and has 12/12/100%()Omnivamp.
Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more. Street Demons double all bonuses.