Set 9.5 Info

Ability

All Out Strike
Heal for 100/180/324 (Health), then knock up the current target before smashing them to the edge of the battlefield. Deal 250/400/1000 (Ability power) magic damage and Stun them for 2/2.5/10 seconds. Deal 250/400/1000 (Ability power) magic damage to enemies the target collides with and Stun them for 1/1.25/5 seconds.
If the target can't be pushed back any further, knock them off the battlefield. Otherwise, chase after them.

Damage: 400 (Ability power)
[250/400/1000]
Stun Duration
[2/2.5/10]
Collision Damage: 400 = 50% of 400
Collision Stun Duration
[1/1.25/5]
Heal: 180 = 10% Health (max)
Magic Tank Items
Items focused on increased ability power, health, and resistances.
TFT_Item_DragonsClawTFT_Item_RedBuffTFT_Item_GargoyleStoneplateTFT_Item_CrownguardTFT_Item_WarmogsArmorTFT_Item_RedemptionTFT_Item_IonicSparkTFT_Item_FrozenHeart

Stats

Attack Damage
60/90/135
Attack Speed
0.70
Armor
50
Magic Resist
50
Health
1000/1800/3240
Range
1
DPS
42/63/95
Mana
0 / 70

Traits

Shurima 0Shurima

Cassiopeia
Noxus 0Invoker 0
Renekton
Bruiser 0
Naafiri
Darkin 0Challenger 0
Taliyah
Multicaster 0
Azir
Strategist 0
Nasus
Juggernaut 0
Every 4 seconds, Shurimans heal 5% maximum Health. After 8 seconds, select Shurimans Ascend and gain 20% maximum Health and 30% Attack Speed.
(2) The strongest Shuriman Ascends
(4) All Shurimans Ascend. +15% Ascension bonus
(6) Instead, Ascend at combat start. +45% Ascension bonus
(9) Ascend twice, at combat start and after 8 seconds. +75% Ascension bonus

Bastion 0Bastion

Illaoi
Bilgewater 0
Poppy
Demacia 0
Kassadin
Void 0
Neeko
Ixtal 0
Taric
Targon 0Sorcerer 0
Shen
Ionia 0Invoker 0
Bastion champions gain Armor and Magic Resist. This is increased by 100% for the first 10 seconds of combat.
(2) +20 Armor, +20 Magic resist
(4) +40 Armor, +40 Magic resist
(6) +65 Armor, +65 Magic resist
(8) +125 Armor, +125 Magic resist