Units Olaf Skirmisher
Berserker Rage Passive: Attacks heal for 20/30/40 ( ) . For every 1% of missing Health, gain 2/3/4% Attack Speed. Senna Cannoneer
Last Embrace Launch black mist toward the farthest enemy. Stun the first enemy it hits for 1.25/1.25/1.5 seconds, and deal 220/330/510 ( ) magic damage to all adjacent enemies. Irelia Skirmisher
Legionnaire
Defiant Dance For 4 seconds, gain 30/40/50% Durability that increases by 10% each attack, up to 80%. Then, strike the current target for 250/400/650 ( ) magic damage. Pyke Assassin
Phantom Undertow Leave a phantom at the current location, then dash behind the farthest enemy. After 1 second, the phantom returns to, dealing 150/225/325 ( ) magic damage and Stunning all enemies it passes through for 1.5/2/3 seconds. Rakan Renewer
Gleaming Quill Deal 350/500/800 ( ) magic damage to the current target, then Heal all nearby allies for 30/40/50% of their missing Health, with an increased radius if the enemy dies. Galio Draconic
Knight
Shield of Durand Charge the surrounding area for 2.5 seconds, Taunting enemies within while gaining 55/60/95% Durability. Upon releasing the charge, deal 200/300/1500 ( ) magic damage to all enemies within 3 hexes and heal for 60% ( ) of the damage blocked.
Taunt: Enemies that are able and in range must attack the taunter. Akshan Ranger
Heroic Swing Passive : Sunder any enemies hit for 4 ( ) seconds.
Active: Launch and swing untargetably from a grappling hook toward the farthest enemy, gaining 60/70/400% for 4 seconds. While swinging, continue attacking the nearest enemy at double Attack Speed.
Sunder: Reduce Armor by 50% tactics.tools isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.