Set 5.5 Info
Rakan
3gold
Rakan
Sentinel 0
Sentinel
Renewer 0
Renewer

Ability

Gleaming Quill
Deal 350/500/800 (Ability power) magic damage to the current target, then Heal all nearby allies for 30/40/50% of their missing Health, with an increased radius if the enemy dies.

Magic Damage: 500 (Ability power)
[350/500/800]
Healing
[30/40/50]
Magic Caster Items
Increase Ability Power, Mana, and damage.
TFT_Item_SpearOfShojinTFT_Item_ArchangelsStaffTFT_Item_RabadonsDeathcapTFT_Item_JeweledGauntletTFT_Item_MadredsBloodrazorTFT_Item_LeviathanTFT_Item_PowerGauntletTFT_Item_AdaptiveHelm

Stats

Attack Damage
50/75/113
Attack Speed
0.65
Armor
45
Magic Resist
45
Health
800/1440/2592
Range
2
DPS
33/49/73
Mana
40 / 80

Traits

Sentinel 0Sentinel

Olaf
Skirmisher 0
Senna
Cannoneer 0
Irelia
Skirmisher 0Legionnaire 0
Pyke
Assassin 0
Galio
Draconic 0Knight 0
Lucian
Cannoneer 0
Akshan
Ranger 0
Combat start: The Sentinel with the most items (ties broken by highest Attack Speed) gains a Shield that grants stacking Attack Speed. When it is destroyed or expires, it bounces to the ally with lowest percent Health and renews. The Attack Speed bonus persists between Shield bounces.
(3) 175 Shield, 20% Attack speed, 4 sec duration
(6) 1200 Shield, 100% Attack speed, 3 sec duration
(8) 1600 Shield, 180% Attack speed, 2 sec duration
(10) 4800 Shield, 800% Attack speed, 1 sec duration

Renewer 0Renewer

Vladimir
Nightbringer 0
Soraka
Dawnbringer 0
Ivern
Revenant 0Invoker 0
Heimerdinger
Draconic 0Caretaker 0
Renewers heal for a percent of their max Health each second. If Health is full, restore Mana instead.
(2) 4% Health or 4% Mana
(4) 7% Health or 7% Mana
(6) 10% Health or 10% Mana
tactics.tools isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.