Passive: Sunder any enemies hit for 4 () seconds.Active: Launch and swing untargetably from a grappling hook toward the farthest enemy, gaining 60/70/400% for 4 seconds. While swinging, continue attacking the nearest enemy at double Attack Speed.Sunder: Reduce Armor by 50%
Combat start: The Sentinel with the most items (ties broken by highest Attack Speed) gains a Shield that grants stacking Attack Speed. When it is destroyed or expires, it bounces to the ally with lowest percent Health and renews. The Attack Speed bonus persists between Shield bounces.