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Diana
4gold
Diana
Nightbringer 0
Nightbringer
Assassin 0
Assassin

Ability

Moonfall
Draw in all nearby enemies within a 3-hex radius, dealing 280/420/1600 (Ability power) magic damage and Stunning them for 2/2/8 seconds.

Damage: 420 (Ability power)
[280/420/1600]
Stun Duration
[2/2/8]
Magic Reaper Items
Increase Ability Power, healing, and damage.
TFT_Item_RabadonsDeathcapTFT_Item_JeweledGauntletTFT_Item_MadredsBloodrazorTFT_Item_IonicSparkTFT_Item_CrownguardTFT_Item_UnstableConcoctionTFT_Item_HextechGunbladeTFT_Item_PowerGauntlet

Stats

Attack Damage
55/83/124
Attack Speed
0.70
Armor
50
Magic Resist
50
Health
950/1710/3078
Range
1
DPS
39/58/87
Mana
50 / 140

Traits

Nightbringer 0Nightbringer

Vladimir
Renewer 0
Sejuani
Cavalier 0Brawler 0
Lee Sin
Skirmisher 0
Yasuo
Legionnaire 0
Aphelios
Ranger 0
Nightbringers gain a Shield for 8 seconds equal to a percent of their maximum Health the first time they drop below 50%. When this occurs, that Nightbringer gains bonus damage.
(2) 30% Shield, 20% Damage Amplification
(4) 60% Shield, 30% Damage Amplification
(6) 90% Shield, 40% Damage Amplification
(8) 200% Shield, 70% Damage Amplification

Assassin 0Assassin

Kha'Zix
Dawnbringer 0
Pyke
Sentinel 0
Nocturne
Revenant 0
Viego
Forgotten 0Skirmisher 0
Innate: When combat starts, Assassins leap to the enemy backline.
Assassins' Abilities can critically strike and they gain bonus Critical Strike Chance and bonus Critical Strike Damage.
(2) 20% Critical strike change, 10% Critical strike damage
(4) 40% Critical strike change, 20% Critical strike damage
(6) 75% Critical strike change, 35% Critical strike damage
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