Set 5.5 Info
Diana
4gold
Diana
Nightbringer 0
Nightbringer
Assassin 0
Assassin

Ability

Moonfall
Draw in all nearby enemies within a 3-hex radius, dealing 280/420/1600 (Ability power) magic damage and Stunning them for 2/2/8 seconds.

Damage: 420 (Ability power)
[280/420/1600]
Stun Duration
[2/2/8]
Magic Reaper Items
Increase Ability Power, healing, and damage.
TFT_Item_RabadonsDeathcapTFT_Item_JeweledGauntletTFT_Item_MadredsBloodrazorTFT_Item_IonicSparkTFT_Item_CrownguardTFT_Item_UnstableConcoctionTFT_Item_HextechGunbladeTFT_Item_PowerGauntlet

Stats

Attack Damage
55/83/124
Attack Speed
0.70
Armor
50
Magic Resist
50
Health
950/1710/3078
Range
1
DPS
39/58/87
Mana
50 / 140

Traits

Nightbringer 0Nightbringer

Vladimir
Renewer 0
Sejuani
Cavalier 0Brawler 0
Lee Sin
Skirmisher 0
Yasuo
Legionnaire 0
Aphelios
Ranger 0
Nightbringers gain a Shield for 8 seconds equal to a percent of their maximum Health the first time they drop below 50%. When this occurs, that Nightbringer gains bonus damage.
(2) 30% Shield, 20% Damage Amplification
(4) 60% Shield, 30% Damage Amplification
(6) 90% Shield, 40% Damage Amplification
(8) 200% Shield, 70% Damage Amplification

Assassin 0Assassin

Kha'Zix
Dawnbringer 0
Pyke
Sentinel 0
Nocturne
Revenant 0
Viego
Forgotten 0Skirmisher 0
Innate: When combat starts, Assassins leap to the enemy backline.
Assassins' Abilities can critically strike and they gain bonus Critical Strike Chance and bonus Critical Strike Damage.
(2) 20% Critical strike change, 10% Critical strike damage
(4) 40% Critical strike change, 20% Critical strike damage
(6) 75% Critical strike change, 35% Critical strike damage
tactics.tools isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.