TFT players in the top 10,000 ranks of Masters tier will be able to see their standing on the leaderboard, but any players in Masters tier below that rank will not see anything on that page.
TFT GETS BOTS!
Bots will show up occasionally in a small number of games, in Normal and Ranked queues, decreasing in likelihood as you rank up
Bots will not appear in a Ranked game with a player ranked Platinum or above
SYSTEMS
STAR-UP CEREMONY
The unit star-up/combine ceremony is now instant
STRONGEST UNIT LOGIC
When looking for the strongest champion, if two champions are the same character AND have the same number of items, the higher star copy will always be registered as the strongest copy
GOLEMS
All Golems Base HP: 550 ⇒ 600
All Golems Armor & MR: 35 ⇒ 40
PORTALS
Let ‘Em Cook has been Removed
new Make ‘Em Cook: Start with a Spatula and a Frying Pan. Reforgers won't drop. Ever.
LARGE CHANGES
TRAITS
Arcana, High Arcana Hecarim AD%: 10/25/50/80% ⇒ 10/25/45/70%
Arcana, High Arcana Tahm Kench HP: 20/40/75/125 ⇒ 20/40/65/110
Arcana, High Arcana Xerath True Damage: 2/3/5/8% ⇒ 2/2.5/4.5/7%
Bastion Base Armor & MR: 15/40/75/140 ⇒ 15/45/100/200
Eldritch AP Per Star Level: 12% ⇒ 10%
Eldritch (3) Stage scaling HP multiplier: 1/1.05/1.1/1.4/1.5x ⇒ 1.1/1.2/1.35/1.5/1.75x
Eldritch (5) Stage scaling HP multiplier: 0.7/0.9/1.25/1.6/1.75x ⇒ 0.7/0.95/1.4/2/2.5x
Eldritch (7) Stage scaling HP multiplier: 0.6/0.75/0.95/1.3/1.45x ⇒ 0.6/0.75/0.95/1.4/1.6x
Briar Ravenous Bonus per Missing HP: 0.8% ⇒ 0.7% (Unchanged in Hyperroll)
Milio Spell Damage: 333/500/1000 ⇒ 333/555/1000
Milio Chance for Gifts: 1/1/100% ⇒ 1/3/100%
Norra & Yuumi, Yuumi Base Heal: 150/225/3000 ⇒ 120/240/3000
Norra & Yuumi, Yuumi AP Granted: 3/5/200 ⇒ 3/6/200
Norra & Yuumi, Yuumi AD Granted: 4/6/200 ⇒ 3/6/200
Smolder Armor & MR: 50 ⇒ 65
DAWN OF HEROES REVIVAL
REVIVAL LADDER NAMEPLATE FLAIRS
Tactitician’s Badges for Oracle and Visionary ranks of the Dawn of Heroes Revival now remain until the end of Magic n’ Mayhem instead of just the end of the Dawn of Heroes Revival event.
TRAITS
Skirmisher AD per second: 4/8/12/20% ⇒ 4/8/12/30%
UNITS
Vayne Ability damage: 80/120/180% AP ⇒ 90/135/205% AP
Nocturne single target AS bonus: 35% ⇒ 60%
Draven AS: 0.8 ⇒ 0.85
Draven Health: 850 ⇒ 900
Draven Armor/MR: 30 ⇒ 40
Rell Ability Ally shield: 300/450/3000% AP ⇒ 300/375/3000% AP
Viego Ability magic damage: 0/150/2000% AP ⇒ 0/150/1500% AP
Viego Ability Targets: 1/1/10 ⇒ 1/1/3
Viego three-star will now hit 3 targets (down from 10) but do damage to all 3, so he can convert 3 units at a time instead of just 1.
AUGMENTS
Pandora’s Items has been disabled in the Dawn of Heroes Revival
BUG FIXES
Fixed tooltips for What the Forge and the Emblem Arcana variant to specify that they work differently with any Tactician's Item, not just Tactician's Crown
Honeymancers’ bees no longer repeatedly fire if their target is shielded
Fixed various issues with the Overachievers Portal
Shen Champion Augment (Pillar of Flame) no longer considers benched units when targeting
Madge: Fixed a bug where Mages could have less starting mana than intended
Madger: Fixed some mana interactions with 10 Mage
Tournament of Souls Arena center texture no longer disappears in odd situations
Fixed an issue with Study Hard appearing in Hyper Roll
Potholes to Redemption: We fixed an issue where Road to Redemption (Dawn of Heroes Revival) forced Redeem to heal only a flat amount instead of the amount described in the trait
The Road Not Traveled: Fixed (Dawn of Heroes Revival) Augment Road to Redemption automatically completing on the first death of a Redeemed unit
Fixed Forgotten (Dawn of Heroes Revival trait) units visually losing their stacks when benched and returned to the arena (they still had them but were missing visually)
Fixed 1-Cost Champion Augments for Dawn of Heroes Revival not being uniquely offered in the Augment phase